local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1
main_id = 72166
L0_1 = {}
L1_1 = 7216630
L2_1 = 7216631
L3_1 = 7216632
L4_1 = 7216633
L5_1 = 7216648
L6_1 = 7216601
L7_1 = 7216651
L8_1 = 7216635
L9_1 = 7216602
L10_1 = 7216603
L11_1 = 7216643
L12_1 = 7216604
L13_1 = 7216634
L14_1 = 7216636
L15_1 = 7216637
L16_1 = 7216605
L17_1 = 7216606
L18_1 = 7216621
L19_1 = 7216622
L20_1 = 7216644
L21_1 = 7216607
L22_1 = 7216653
L23_1 = 7216640
L24_1 = 7216608
L25_1 = 7216641
L26_1 = 7216609
L27_1 = 7216610
L28_1 = 7216623
L29_1 = 7216611
L30_1 = 7216642
L31_1 = 7216612
L32_1 = 7216614
L33_1 = 7216624
L34_1 = 7216615
L35_1 = 7216613
L36_1 = 7216620
L37_1 = 7216646
L38_1 = 7216649
L39_1 = 7216650
L40_1 = 7216626
L41_1 = 7216627
L42_1 = 7216616
L43_1 = 7216652
L44_1 = 7216628
L45_1 = 7216617
L46_1 = 7216625
L47_1 = 7216618
L48_1 = 7216629
L49_1 = 7216638
L50_1 = 7216639
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
L0_1[23] = L23_1
L0_1[24] = L24_1
L0_1[25] = L25_1
L0_1[26] = L26_1
L0_1[27] = L27_1
L0_1[28] = L28_1
L0_1[29] = L29_1
L0_1[30] = L30_1
L0_1[31] = L31_1
L0_1[32] = L32_1
L0_1[33] = L33_1
L0_1[34] = L34_1
L0_1[35] = L35_1
L0_1[36] = L36_1
L0_1[37] = L37_1
L0_1[38] = L38_1
L0_1[39] = L39_1
L0_1[40] = L40_1
L0_1[41] = L41_1
L0_1[42] = L42_1
L0_1[43] = L43_1
L0_1[44] = L44_1
L0_1[45] = L45_1
L0_1[46] = L46_1
L0_1[47] = L47_1
L0_1[48] = L48_1
L0_1[49] = L49_1
L0_1[50] = L50_1
L1_1 = 7216645
L2_1 = 7216647
L3_1 = 7216619
L0_1[51] = L1_1
L0_1[52] = L2_1
L0_1[53] = L3_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72166_ALiu_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216602"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72166_ALiu_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216603"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72166_ALiu_FeatherTarget"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216604"] = L1_1
L1_1 = {}
L0_1["7216605"] = L1_1
L1_1 = {}
L0_1["7216606"] = L1_1
L1_1 = {}
L0_1["7216607"] = L1_1
L1_1 = {}
L0_1["7216608"] = L1_1
L1_1 = {}
L0_1["7216610"] = L1_1
L1_1 = {}
L0_1["7216611"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20328
L3_1.alias = "Npc20328"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_AreaB_NPC_P"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216612"] = L1_1
L1_1 = {}
L0_1["7216614"] = L1_1
L1_1 = {}
L0_1["7216615"] = L1_1
L1_1 = {}
L0_1["7216617"] = L1_1
L1_1 = {}
L0_1["7216618"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216619"] = L1_1
L1_1 = {}
L0_1["7216620"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20327
L3_1.alias = "Npc20327"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_AreaA_NPC_P"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216623"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20328
L3_1.alias = "Npc20328"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_AreaB_NPC_P"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216624"] = L1_1
L1_1 = {}
L0_1["7216625"] = L1_1
L1_1 = {}
L0_1["7216628"] = L1_1
L1_1 = {}
L0_1["7216630"] = L1_1
L1_1 = {}
L0_1["7216631"] = L1_1
L1_1 = {}
L0_1["7216633"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216635"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72166_ALiu_FeatherTarget"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216636"] = L1_1
L1_1 = {}
L0_1["7216637"] = L1_1
L1_1 = {}
L0_1["7216638"] = L1_1
L1_1 = {}
L0_1["7216640"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216643"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216645"] = L1_1
L1_1 = {}
L0_1["7216646"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216647"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3042
L4_1.alias = "Npc3042"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q3_72116_3"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3041
L5_1.alias = "Npc3041"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2_72116_4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20333
L6_1.alias = "Npc20333"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_5"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216648"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216650"] = L1_1
L1_1 = {}
L0_1["7216651"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216652"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216653"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72166_ALiu_FeatherTarget"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216634"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20327
L3_1.alias = "Npc20327"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_AreaA_NPC_P"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216609"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20333
L4_1.alias = "Npc20333"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_5"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7216601"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72166_ALiu_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216602"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72166_ALiu_Start"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1005
L4_1.alias = "Paimon"
L4_1.script = "Actor/Quest/Q352/Paimon"
L4_1.pos = "Q3_72116_JS_Nav"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7216603"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72166_ALiu_FeatherTarget"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20444
L4_1.alias = "Npc20431"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "72166_AFu_Huanying"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7216604"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q3_72116_JS_Nav"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216605"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20323
L3_1.alias = "Npc20323"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20324
L4_1.alias = "Npc20324"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_02"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20450
L5_1.alias = "Npc20450"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_03"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20451
L6_1.alias = "Npc20451"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_04"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20446
L7_1.alias = "Npc20446"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q3_72116_JS_NPC_05"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 20447
L8_1.alias = "Npc20447"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q3_72116_JS_NPC_06"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["7216606"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q3_72116_JS_Nav"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20450
L4_1.alias = "Npc20450"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20451
L5_1.alias = "Npc20451"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20446
L6_1.alias = "Npc20446"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_05"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20447
L7_1.alias = "Npc20447"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q3_72116_JS_NPC_06"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["7216607"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216608"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20327
L3_1.alias = "Npc20327"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_AreaA_NPC_P"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20450
L4_1.alias = "Npc20450"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20451
L5_1.alias = "Npc20451"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20446
L6_1.alias = "Npc20446"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_05"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20447
L7_1.alias = "Npc20447"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q3_72116_JS_NPC_06"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["7216609"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 3
L3_1.pos = "Q3_72116_AreaA_Player_P"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7216610"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216611"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20328
L3_1.alias = "Npc20328"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_AreaB_NPC_P"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20444
L4_1.alias = "Npc20431"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_AreaB_NPC_P2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20450
L5_1.alias = "Npc20450"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_03"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20451
L6_1.alias = "Npc20451"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_04"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20446
L7_1.alias = "Npc20446"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q3_72116_JS_NPC_05"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 20447
L8_1.alias = "Npc20447"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q3_72116_JS_NPC_06"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["7216612"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216613"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216614"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216615"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216616"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 3
L3_1.scene_id = 3
L3_1.pos = "Q3_72116_AreaC_Player_P"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7216617"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q3_72116_JS_Nav"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 4
L3_1.scene_id = 3
L3_1.pos = "Q3_72166_JS_PlayerTrans_Point"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7216618"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216619"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20334
L3_1.alias = "Npc20334"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_AreaC_NPC_P"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20450
L4_1.alias = "Npc20450"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20451
L5_1.alias = "Npc20451"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20446
L6_1.alias = "Npc20446"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_05"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20447
L7_1.alias = "Npc20447"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q3_72116_JS_NPC_06"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["7216620"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216621"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20323
L3_1.alias = "Npc20323"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_01"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20324
L4_1.alias = "Npc20324"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_02"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20450
L5_1.alias = "Npc20450"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_03"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20451
L6_1.alias = "Npc20451"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_04"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20446
L7_1.alias = "Npc20446"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q3_72116_JS_NPC_05"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 20447
L8_1.alias = "Npc20447"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q3_72116_JS_NPC_06"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["7216622"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20327
L3_1.alias = "Npc20327"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_AreaA_NPC_P"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20450
L4_1.alias = "Npc20450"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20451
L5_1.alias = "Npc20451"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20446
L6_1.alias = "Npc20446"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_05"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20447
L7_1.alias = "Npc20447"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q3_72116_JS_NPC_06"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["7216623"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20328
L3_1.alias = "Npc20328"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_AreaB_NPC_P"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20450
L4_1.alias = "Npc20450"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20451
L5_1.alias = "Npc20451"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20446
L6_1.alias = "Npc20446"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_05"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20447
L7_1.alias = "Npc20447"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q3_72116_JS_NPC_06"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["7216624"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20334
L3_1.alias = "Npc20334"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_AreaC_NPC_P"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20450
L4_1.alias = "Npc20450"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20451
L5_1.alias = "Npc20451"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20446
L6_1.alias = "Npc20446"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_05"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20447
L7_1.alias = "Npc20447"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q3_72116_JS_NPC_06"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["7216625"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216626"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216627"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216628"] = L1_1
L1_1 = {}
L0_1["7216629"] = L1_1
L1_1 = {}
L0_1["7216630"] = L1_1
L1_1 = {}
L0_1["7216631"] = L1_1
L1_1 = {}
L0_1["7216632"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q3_72116_JS_Nav"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 5
L3_1.scene_id = 3
L3_1.pos = "Q3_7216633_Player_Point"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7216633"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72166_ALiu_FeatherTarget"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20444
L4_1.alias = "Npc20431"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "72166_AFu_Huanying"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 6
L3_1.scene_id = 3
L3_1.pos = "72166_ALiu_Player"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7216634"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216635"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q_72166_ALiu_FeatherTarget"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20444
L4_1.alias = "Npc20431"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "72166_AFu_Huanying"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["7216636"] = L1_1
L1_1 = {}
L0_1["7216637"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q_72166_MT_PM_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 38
L3_1.scene_id = 3
L3_1.pos = "Q_72166_MT_PM_Point"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7216638"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 7
L3_1.scene_id = 3
L3_1.pos = "Q3_72172_AFu_Player_Point"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7216639"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q3_72116_JS_Nav"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20450
L4_1.alias = "Npc20450"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20451
L5_1.alias = "Npc20451"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20446
L6_1.alias = "Npc20446"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_05"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20447
L7_1.alias = "Npc20447"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q3_72116_JS_NPC_06"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["7216640"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216641"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216642"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20320
L3_1.alias = "Npc20320"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216643"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216644"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216645"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20450
L3_1.alias = "Npc20450"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_JS_NPC_03"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20451
L4_1.alias = "Npc20451"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_04"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20446
L5_1.alias = "Npc20446"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_05"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20447
L6_1.alias = "Npc20447"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_06"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216646"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216647"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 20321
L3_1.alias = "Npc20321"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q3_72116_1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3042
L4_1.alias = "Npc3042"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q3_72116_3"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3041
L5_1.alias = "Npc3041"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q2_72116_4"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20333
L6_1.alias = "Npc20333"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_5"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["7216648"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q_7216636_T_Paimon_Point"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 20450
L4_1.alias = "Npc20450"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q3_72116_JS_NPC_03"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 20451
L5_1.alias = "Npc20451"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q3_72116_JS_NPC_04"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 20446
L6_1.alias = "Npc20446"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q3_72116_JS_NPC_05"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 20447
L7_1.alias = "Npc20447"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q3_72116_JS_NPC_06"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["7216649"] = L1_1
L1_1 = {}
L0_1["7216650"] = L1_1
L1_1 = {}
L0_1["7216651"] = L1_1
L1_1 = {}
L0_1["7216652"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "Q3_72116_JS_Nav"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7216653"] = L1_1
quest_data = L0_1
